Requires: Farming
The tree farm is used to farm wood. It places saplings inside the bound area and waits for them to grow. This machine passively picks up any object that falls within the translucent lines surrounding the active area and attached to the farm.
The main gui has a few different sections: Harvested resources are placed into the Top inventory area, Saplings are collected in the middle Resources area, and Bone Meal goes in the bottom Special Resources slots. It also has a Sides Button and a Bounds button
The bounds GUI features a blue square showing your Tree Farm, a red square showing your active area and buttons showing North, South, East, West, XSize and ZSize buttons. Clicking on a space in the red square will deactivate that block within the bounds.
The North, South, East, West buttons change where the bounds are located compared to the Tree Farm itself and the Sizing buttons change allow us to customize the width or length of the bounds to suit the farm.
The Z Size adjusts the boundary line from left to right when facing the Farm and the X Size adjusts the size from across the Farm.
It's maximum size changes depending on the bounds upgrade currently equipped on your Tree Farm, but the default is 5x5 and can be upgraded with Medium Bounds Upgrade or Large Bounds Upgrade.
Crafting[]
Automation[]
If in the range of a Lumberjack, they will automatically tend to the Tree Farm, unless they are given a work order stating otherwise.
The tree farm cannot auto-eject, so to pull items from the storage, you need a worker to take it out, or use a pipe from another mod.
They can also be automated by Windmills, Water Wheels, Hand Cranks, Sterling Generator and other power devices.