Minecraft Ancient Warfare Wiki
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[[File:AW_title_full.png|center]]
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[[File:AW_title_full.png|72x72px|g|alt=|left]]
   
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Please refer to the in-game manual item, named '''Treatise on the Principles of Ruling''', the [https://github.com/P3pp3rF1y/AncientWarfare2/wiki Github wiki], and our [https://discord.gg/jNhkDfU Discord server] for up to date info and support.
   
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'''Get the mod from [https://www.curseforge.com/minecraft/mc-mods/ancient-warfare-2 CurseForge]'''
Ancient Warfare is a Minecraft mod which adds dozens of features that influence the Minecraft experience. Ancient Warfare allows for the player to be the leader of his own settlement, and eventually nation. Ancient Warfare adds NPCs which live in the same town as the player and work around, helping the player grow the town. You can turn your people into soldiers, archers, commanders, workers, and much more. You can lead your people on to battle against enemies. Ancient Warfare adds new items and blocks.
 
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For players new to the mod, they can read the [[Getting Started]] page, which includes what items and tools to build to start playing.
 
   
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Visit [[Getting Started (More Advanced)|Videos]] for a youtube series by Ser Sjin featuring Ancient Warfare.
 
 
Ancient Warfare is a Minecraft mod that adds dozens of features that influence the Minecraft experience. Ancient Warfare allows for the player to be the leader of a settlement they create, and eventually a nation. Ancient Warfare adds NPCs who live in the same town as the player and work various jobs, helping the player grow the town. You can create soldiers, archers, commanders, craftsmen, couriers, and much more. You can lead your people into battle against enemies, or rest back and build the Kingdom of your dreams. 
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Newer players are recommended to read through the [[Getting Started]] page. Additionally, [https://www.youtube.com/user/TitaniumGamingMedia TitaniumGaming] has created a highly detailed and informative walkthrough on the various aspects of the mod, available [https://www.youtube.com/watch?v=3vbjI1zqAP8 here].
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<br />
   
 
==Download==
 
==Download==
 
[https://minecraft.curseforge.com/projects/ancient-warfare-2?gameCategorySlug=mc-mods&projectID=224602 Ancient Warfare Mod Page]
 
[https://minecraft.curseforge.com/projects/ancient-warfare-2?gameCategorySlug=mc-mods&projectID=224602 Ancient Warfare Mod Page]
   
'''Latest Version:''' 1.12.2-2.7.0.574 on February 2, 2019
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'''Latest Version:''' 2.7.0.1038 on April 29th, 2021.
   
Ancient Warfare is a modification for Minecraft that adds a variety of game enhancements; new blocks, new entities, vehicles and a template based world-generation structure generator.
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Ancient Warfare is a modification to Minecraft that adds a variety of game enhancements; new blocks, new entities, vehicles, and a template based world-generation structure generator.
   
Internally the mod is divided into modules. There is a single Core module that all other modules rely on for shared functionality. The non-core modules are Automation, NPCs, Structure Generation, and Vehicles. Each of these modules focuses on a single aspect of the mod.
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Internally, the mod is divided into modules, the Core module being the one that the other modules rely on for shared functionality. The non-core modules are: Automation, NPC, Structure, and Vehicle. Each of these modules focuses on a single aspect of the mod.
   
 
[[:Category:Ancient_Warfare_Core|Core Module]]<br>
 
[[:Category:Ancient_Warfare_Core|Core Module]]<br>
Main part of the core module apart from providing shared functionality to other modules is the research mechanic and crafting of the research recipes in engineering table.
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The main part of the core module apart from providing shared functionality to other modules is the research mechanic and crafting of the research recipes in the engineering table.
   
 
[[:Category:Structure|Structure Module]]<br>
 
[[:Category:Structure|Structure Module]]<br>
Adds template based structure generation during World Gen. Includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general.
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Adds template-based structure generation during World Gen. It also includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general.
   
 
[[:Category:Automation|Automation Module]]<br>
 
[[:Category:Automation|Automation Module]]<br>
Adds machines to automate mining, crop farming, tree farming, fruit picking, fishing and animal farming. Also includes warehouse a multi block that allows you to store, craft, automate input / output and view the contents in the world. As well as a unique torque energy system that has generators, transport and storage to run your machines. And there are additional blocks to handle auto crafting, sending items over long distances and chunk loading.
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Adds machines to automate mining, crop farming, tree farming, fruit picking and animal farming. It also includes the Warehouse, a multi-block that allows you to store, craft, automate input/output, and view the contents in the world. This Module also creates a unique torque energy system that has generators, transport, and storage to run all the added machines. There are also additional blocks to handle auto-crafting, sending items over long distances, and chunk loading.
   
 
[[:Category:NPCs|NPC Module]]<br>
 
[[:Category:NPCs|NPC Module]]<br>
Adds Player recruitable NPC for combat and utility purposes. Multiple varieties of combat NPC are available (melee, ranged, medic, others), as well as several varieties of non-combat/utility NPCs (worker, item courier, barterer/trader). Also includes Siege Engineer NPC that can control siege weapons from vehicle module.
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Adds Player recruitable NPCs for combat and utility purposes. Multiple varieties of combat NPCs are available (i.e. Soldiers, Archers, and Medics), as well as several varieties of non-combat/utility NPCs (i.e. Workers, Couriers, and Traders). It also includes Siege Engineer NPCs that can control siege weapons from the Vehicle Module.
   
 
[[:Category:Vehicle|Vehicle Module]]<br>
 
[[:Category:Vehicle|Vehicle Module]]<br>
Includes a lot of siege weapons (Catapults, Ballistas, Hwachas, Trebuchets, Rams, ...) and some additional utility vehicles (chest cart/boat) as well as plenty of ammo to use with them.
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Includes many different types of siege weapons (i.e. Catapults, Ballistas, Hwachas, Trebuchets, and Rams) and some additional utility vehicles (i.e. Chest Carts and Boats), as well as plenty of different types of ammo to use with them.
   
It should be noted that in 1.12 the modules are NOT seperate and cannont be individually deleted or turned off.
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It should be noted that in 1.12 the modules are NOT separate and cannot be individually deleted or turned off.
   
 
== Useful Links ==
 
== Useful Links ==
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'''[https://discord.gg/jNhkDfU Discord Server]'''
[https://www.youtube.com/watch?v=_NQQ3mBs--A SexyPurpleUnicorn's Mod Review]
 
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[https://www.curseforge.com/minecraft/mc-mods/ancient-warfare-2 '''CurseForge mod page and releases''']
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[https://www.youtube.com/watch?v=3vbjI1zqAP8 TitaniumGaming's detailed spotlight]
   
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[http://modcraft.su/wp-content/uploads/2014/09/instruction_manual_2.2.55-beta-MC1710.pdf Basic Instruction Manual 2.1.x]
 
 
[[Category:Main]]
 
[[Category:Main]]
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[[Category:Warehouses]]

Revision as of 01:36, 7 August 2021

AW title full

Please refer to the in-game manual item, named Treatise on the Principles of Ruling, the Github wiki, and our Discord server for up to date info and support.

Get the mod from CurseForge



Ancient Warfare is a Minecraft mod that adds dozens of features that influence the Minecraft experience. Ancient Warfare allows for the player to be the leader of a settlement they create, and eventually a nation. Ancient Warfare adds NPCs who live in the same town as the player and work various jobs, helping the player grow the town. You can create soldiers, archers, commanders, craftsmen, couriers, and much more. You can lead your people into battle against enemies, or rest back and build the Kingdom of your dreams. 

Newer players are recommended to read through the Getting Started page. Additionally, TitaniumGaming has created a highly detailed and informative walkthrough on the various aspects of the mod, available here.


Download

Ancient Warfare Mod Page

Latest Version: 2.7.0.1038 on April 29th, 2021.

Ancient Warfare is a modification to Minecraft that adds a variety of game enhancements; new blocks, new entities, vehicles, and a template based world-generation structure generator.

Internally, the mod is divided into modules, the Core module being the one that the other modules rely on for shared functionality. The non-core modules are: Automation, NPC, Structure, and Vehicle. Each of these modules focuses on a single aspect of the mod.

Core Module
The main part of the core module apart from providing shared functionality to other modules is the research mechanic and crafting of the research recipes in the engineering table.

Structure Module
Adds template-based structure generation during World Gen. It also includes in-game tools for creation of new templates, as well as a few tools to aid in map creation in general.

Automation Module
Adds machines to automate mining, crop farming, tree farming, fruit picking and animal farming. It also includes the Warehouse, a multi-block that allows you to store, craft, automate input/output, and view the contents in the world. This Module also creates a unique torque energy system that has generators, transport, and storage to run all the added machines. There are also additional blocks to handle auto-crafting, sending items over long distances, and chunk loading.

NPC Module
Adds Player recruitable NPCs for combat and utility purposes. Multiple varieties of combat NPCs are available (i.e. Soldiers, Archers, and Medics), as well as several varieties of non-combat/utility NPCs (i.e. Workers, Couriers, and Traders). It also includes Siege Engineer NPCs that can control siege weapons from the Vehicle Module.

Vehicle Module
Includes many different types of siege weapons (i.e. Catapults, Ballistas, Hwachas, Trebuchets, and Rams) and some additional utility vehicles (i.e. Chest Carts and Boats), as well as plenty of different types of ammo to use with them.

It should be noted that in 1.12 the modules are NOT separate and cannot be individually deleted or turned off.

Useful Links

Discord Server

CurseForge mod page and releases

TitaniumGaming's detailed spotlight